AI Insights · Timothy · April 2024
Top 5 Stickman Games in Romania for Q1 2024: Performance Insights
In Q1 2024, the top 5 Stickman games on a unified platform in Romania showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In Q1 2024, the top 5 Stickman games in Romania on a unified platform exhibited diverse performance trends. Let's dive into the specifics of each game's weekly downloads, revenue, and active user metrics.
Stick War: Legacy from Max Games Studios saw weekly revenue fluctuate, peaking at around $138 in mid-January and closing the quarter with $121 in the final week of March. Weekly downloads showed a general decline from 1.96K at the start of January to a low of 920 in mid-March, before a slight recovery to 1.16K. Active users followed a similar trend, starting at 5.82K and ending at 4.06K.
Stickman Hook by MADBOX experienced a notable revenue spike, reaching $84 in mid-January and another peak of $83 in late February. Downloads were erratic, starting at 2.44K, dipping to 615 in early March, and ending the quarter at 883. Active users showed a decreasing trend, starting at 9.34K and ending at 3.69K.
Draw a Stickman: EPIC 2 by Hitcents.com, Inc. had modest revenue, with a peak of $55 in late January and ending the quarter with $42. Downloads dropped significantly from 496 in the first week to just 45 by the end of March. Active users saw a steady decline from 1.42K to 526 over the quarter.
Stickman Skate Battle by Djinnworks GmbH had minimal revenue activity, peaking at $79 in early March. Download data was negligible, with no significant activity recorded. Active users remained consistently low, starting at 33 and ending at 20.
Stick Battle: War of Legions by DIVMOB CO., LTD saw initial revenue of $32 in early January, which dwindled to negligible amounts by March. Downloads started at 58 in the first week, fluctuating throughout the quarter, and ending at 18. Active users decreased from 76 at the beginning of January to 24 by the end of March.
These insights come from Sensor Tower, where you can find more detailed analytics on these games and their performance in various regions.